By selecting a color you capture neighbor cells of the same colorof the hex-based field. (this game mechanics also known as Filler)

Goal is to get more cells then opponent.


When opponent's cells collide there is time for Melee. Gameplay based on physics.
(some kind of Curling)

Goal is move your troops to the central cell and kick off the enemies monsters.


When victory of one of the players is near (based on captured field supermacy) it's time for Duel, when winning player attack by selecting sequence of hits and the defending player choose sequence of spots to block (yep, Rock Paper Scissors)

If blocker makes right desicions he get additional EXP points for level grow and Ranks achievement.

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